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Mid-Century Modern Environment

Project Type

3D Modelling & Environment Design

Date

January - May 2025

Role

Everything!

This project, composed entirely of self-made assets, depicts a home from the Mid-Century Modern architectural period that spanned the 1940s-1970s.

Every single 3D model in the environment was modelled in Blender, then textured in Substance 3D Painter and finally imported to Unreal Engine 5. The layout was organised with the viewer in mind, with careful consideration into how each object will be viewed and interpreted.

I also made a concentrated effort into accurately creating a 1960s home that featured authentic architectural features.

point_edited.png
check it out here!

the production pipeline

concept art
3D modelling (Blender)
staging (UE5)
texturing (Substance Painter)

magazine

I wanted to showcase my project in an unconventional manner and as I had spent some time flicking through numerous 1960s interior design magazines, I wanted to create my own version using some of my renders.

videos

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© 2025 by Lydia Kelly. Powered and secured by Wix

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